Tuesday, June 7, 2011

MAC Week 2 Reading

Chapter one focused on the different perspectives that two separate minds can perceive from any situation. In relation to the reading, one mind can take risks and go ahead open the shoe business while the other mind plays it safe and says it's not worth the risk because the natives don't wear shoes anyway. But my mind would tell me to ask the natives why they don't wear shoes. Like the reading said, the mind is selective when it comes to perception. It only shows us what we think will benefit us or is easiest. Later in the reading, the author cleverly related our thinking process to the catchphrase, it's all invented. He gave us the infamous 'connect the dots' test which can't be solved unless you think outside the box, which is, ironically, what the mind perceives it to be. Maybe that's where the saying comes from?

Friday, June 3, 2011

MAC Week 1 Free Choice Blog

http://www.musictechteacher.com/musicquizzes.htm

The link that I have provided is for music teachers. This site has soooo many games and quizzes that was created by a teacher that you can use in class. It ranges from quizzes on famous composers, to lecture notes on instruments, to games in music theory. So if your music education is your thing I invite you to check out this website.

MAC Week 1 Peer Response

Response 2

WWW.CLASSTOOLS.NET
Why spend hours online searching subject related, interactive games to use in your classroom when you can create them using Classtools.net? This Web2.0 tool allows teachers to develop their own games using pre-designed templates. The basic program is free and has many features. A subscriber can create fun and interactive games students will enjoy playing. 
Once you have registered for an account select the type of game you wish to create, enter the questions and the answers into the required fields and you are done. The program will create the game and the rules for playing automatically.  I think this is a great way to differentiate instruction in your classroom because you write the types of questions you want your students to answer.
I think this will be a great tool to use for my ARP because I can create a post-reading discussion question WORDSHOOT game or vocabulary preview MATCHING game.  Classtools.net also lets you use the same questions to create different types of of games. This is a great timesaving feature.
There are advanced features available for an upgrade fee, but I think with so many free options to explore the basic package may provide more than enough resources for the novice user.

 
CHOOSE A GAME TEMPLATE


CREATE THE QUESTIONS AND ANSWERS

CLASSTOOLS CREATES THE RULES
WORDSHOOT
MATCHING

MAC Week 1 Peer Response

Response 1

Wk1 Reading: Copyright Issues Part 1-3




Copyright has always been in my vocabulary for a long time ever since I started college. Going to a design/art school it was enforced to always make original work and have original ideas so you wouldn't run into copyright problems. It's such a broad topic and can be very confusing with what can actually be copyrighted and what can't be. After reading the articleUS government finally admits most piracy estimates are bogus, the first thing that came to my mind was fake purses. It's a problem here in NY that they sell fake bags, wallets etc on the street. So many people do it, law enforcement can't even keep up with it. On a financial side, people who purchase these bags probably can't afford the real ones, so I don't think it is actually effecting the designers. But on a copyright side, I would be very upset if I had a brand and a company and people were able to recreate it and sell it on the street. I don't really know if that will ever be resolved as it is a huge problem.

All of the videos were very informative, I like that Nathan got straight to the point in his descriptions and definitions and was able to brake it down in very simple terms for the everyday person to understand.

Good Copy Bad Copy wasn't what I was expected at all. I thought it was going to be a boring documentary about how wrong it is to use other people's work. Instead I was pleasantly surprised with the cultural movement the internet had with the making of music. I hear all he time how people are losing jobs in the music industry and the internet is ruining music. I disagree actually, and agree with the man who stated that the business has to embrace it and change. The power of the internet cannot be controlled nor should it, which was pointed out with the 'pirate bay' people. That would be violated our rights as people. I also found it very interesting that they were correct with they don't have the same laws we have here in America, so who are we to say it's wrong and interfere. I loved what Brazil was doing wit the music how awesome it was to come end the documentary with it coming back to the producer in America. These people don't want money they want to just create, they should be able to do just that.

MAC Week 1 Reading

Part 1
There are so many things to have in place when you want to use copyrighted material. Nowadays it pays to be proficient in Adobe Flash and other creative software where you can create different symbols, pictures or characters. The guy from Creative Commons had a great point when he suggested that there's so much legal business with copyrighted materials, that we should just loosen the law so that the people who are creating things today can use older works and still give the creator of those works recognition and payment. Also, I find it interesting the methods of sale in Brazil vs the U.S. Here in the U.S. we focus on cd sales but in Brazil the cd's are used as a promoting tool to get fans to come to the concert.

Part 2
The use of the Disney movies to explain copyright laws and fair use was brilliant. I know it took the creator(s) a long time to gather the proper scenes. It was good that Dr. Joe said something about the unassigned percent when it comes to fair use because I remember hearing something about that a couple of years ago. The documentary film on fair use seemed very on point. Even though I didn't understand most of what they were talking about, I do feel that certain civil rights videos and footage should be able to be used without the threat of litigation.

Part 3
The Creative Commons video is right in line with my line of thinking. How is this a shared culture if we can't share it. I'm glad that Creative Commons was created so that people like myself who create things without looking for a profit will have a place to share things. That second video was hilarious!!! It also cleared up some questions that I had about Creative Commons

Thursday, November 18, 2010

Month 5 Blog Entry for AR or CBR

1.     What are you doing to set up your cycle 1?

My cycle one consists of four parts: my target audience filling out surveys, my target audience recalling family members that were involved in music, target audience comparing the behavior of known musically inclined relatives/friends versus the behavior of relatives/friends who were not musically inclined and then they will generate an opinion of music education. This is how I will set it up. First, the target audience will be given a survey to take. From that survey they will take into consideration the next phase of my cycle 1. After recalling their relatives/friends who were involved in music and were not involved in music, they will recall certain traits, characteristics, behaviors and friends each one associated with. From all of that, they will generate an opinion as to whether music education has a positive, negative or no affect on human behavior and development. Because there aren’t any persuasive questions, the information gathered from the survey will be totally unbiased.

2.   What kinds of data are you planning to collect and analyze to show that your AR project is effecting changes and growth for yourself, your intended target audience, and your AR project setting: Quantitative (e.g., Surveys or Self-Report instruments), Qualitative (e.g., field notes, personal logs, record sheets, interviews, video taping, audio recordings)? How will you measure and report the results of these data once collected? Please answer both of these related questions thoroughly.

The data I will be collecting is both qualitative and quantitative. The quantitative data (survey) will provide a baseline by telling me what the target audience knows about music education and it’s benefits. It will kind of serve as a pretest. The qualitative data (interviews) will serve as a support beam. It will back up anything that was stated by the survey that the target audience participated in. The way I will measure and report the data will be through the use of charts, graphs, tables and bulleted stats through the use of Google Documents and Microsoft Documents. The thought of creating an iMovie presentation is also a great idea that has been up in the air because it will give the viewer more visual stimulation and keep their attention.

3.   How is your Action Research textbook assisting you with your AR design and development process?

After reading part three of the book, I realized that the instructors at Full Sail have this AR thing down to a “T”. Everything that I read, I have heard it or seen it before throughout my time here. With that said, the book has greatly helped me in designing and developing my AR. The “to do” list on page 77 clearly shows me the map of things that I need to do and things to be done before I can go to another part. The part of the list that stood out was the part that read, “keep it small, focused and manageable.” After reading that and listening to the comments that Mr. Moten left, I realized that my problem was too broad/general. Then Mr. Moten suggested that I “validate”, the information I’m researching instead of raising awareness of the topic, which made a ton of sense after I thought about it. That really kind of got the ball rolling again on my creative side because I was stuck as how to go about my AR for about three days. So it helped me substantially.

4.  How has this month’s course helped in shaping your AR project?

This month’s course PUSHED ME. There is no other way to put it. It pushed me more work done, be there for my group members and better understand the information that I'm finding/researching. Now that I have a better understanding, my brain is going to overdrive to find ways to better my AR project and I’m feeling great about it.